Andreas ran the Swedish detachment, on a mere 7 FSP.
His army contained:
1 Colonel with 3 command points
6 bases of musketeers
4 bases of reiters
2 bases of veteran reiters with arquebus
1 Regimental gun
1 special model - the Peasant informer)
I ran the "Obuchowicz's Skirmish force" on 8 FSP.
This is a historical Lithuanian skirmish list that can be downloaded (though only currently in Polish) as a PDF from Wargamer site. The special thing about this list is that you can get a lot of dragoons but it only has cossack style cavalry and dragoons in the roster.
The historical description for this force told about how the Dragoons ran away from the approaching Muscovite troops, leaving their cossack style cavalry banners without fire support - and thus the Lithuanians were defeated. The low morale of the Dragoons is thus represented as the following two special rules:
1) The dragoons of this skirmish list may never form more than 2 squadrons.
2) One company or squadron, randomly chosen, gets the starting effect "Panic" and begins the battle disorganized. This effect is added after deployment of troops.
My army list included
1 Colonel (3 command points)
1 Rotamaster (1 command point)
5 bases of Elite cossack style cavalry
6 bases of cossack style cavalry
7 bases of Polish dragoons
The scenario was battle of Patrols, Andreas as the weaker player rolled for an additional effect and moved a piece of terrain on the battlefield. Andreas also placed a peasant informer so that one of his flanks were well shielded from a Polish flanking maneuver - meaning that my company of 3 dragoons had to move in on the table from the opposite side (unless the peasant informer was removed from the table due to a "Treachery" roll).
The terrain features in this scenario, for both sides to recon, were a hill near the Lithuanian deployment zone, a farmyard at the center of the table, and a small forest near the Swedish deployment zone.
The Swedish force was tiny but the Lithuanian force wasn't that much bigger, and additionally the Polish dragoon squadron of 4 bases (the larger of the two squadrons) began the battle in Panic - and kept panicking for two turns!!
The Lithuanian cossack style cavalry began making a sweeping move around the battlefield towards the left flank, keeping out of Swedish musket and artillery case shot range. Riding in open order they swiftly reconnoitered the first objective (the hill) but were cautious not to get too close to the farmyard just yet.
On turn 3 the Polish dragoons arrived from the far right flank, but were out of LoS and didn't force any morale test on the enemy. They were however near the small forest objective and would reach it next
The Polish dragoons had saved themselves at the very last second. Both commanders looked at the result in disbelief, still the battle was just unfolding. On the left flank artillery fire showered the incoming Elite cossack style cavalry with shrapnel , inflicting a single wound
The Swedish gun still had the Lithuanian cavalry in its field of vision and unleashed a second round of case shot hoping to break the remaining cossack style squadron but it failed with its purpose, the Lithuanians too focused on hunting down the infantry to care about their own losses.
Back near the farmyard the reiters had regrouped, and the nearby
Both sides had 4 victory points each for the objectives at this time. The final turn was all about getting the last 2 points. The Lithuanian
As such both sides managed to get 6 victory points for the objectives. The casualty tally was high on both sides sides that it was enough to make the battle end a Draw, despite being very close to a Lithuanian tactical victory (the Swedes just needed to lose 1-2 more bases to make it a Polish victory). If only those reiters had been broken and the cossack style cavalry had been played with a bit more restraint and focused on preventing enemy taking ground instead of seeking the thrill of close combat things would have been different.
At the end of the day we had a blast playing this battle.
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