I will post a review once I've had the chance to play a game or two, until then I thought it might be interesting to talk about the box contents. A Euro type game means that you have cubes, meeples and more focus on the game mechanics than the theme. There are some really good Euro games out there, but it feels like it's generally a genre that is slightly looked down upon because it does not have the same production value and component overload of games from manufacturers such as Fantasy Flight Games.
And speaking of practical, someone with boardgame experience has clearly put some thought into the design of things here. There are for instance buildings cards with small slots for player tokens to be attached - so that you know who owns what building, the box itself is worth mentioning. It has perfect amount of slots and space to allow you to store all components in an orderly fashion. The areas for cards and some larger tokens have a small bump that allows you to easily pick up the token or cards by pressing down one end and thus raising the other eliminating some classic frustrating moments.
The deck of cards features around a dozen "Lords" which are assigned to players at the start of the game, the rest of the deck is divided between quests and intrigue. Quest cards are what the game basically
The board is covered with areas where players may place agents and gather resources, but there are also building cards which can be placed on the board by players during the game to create more locations that are more profitable to visit - but which also award the owner of the building with resources when they are used by other players. I like the art direction and it is both tidy and easy on the eyes.
Finally the rulebook, it's just 24 pages long - of which only 4 pages are actual rules -the rest is an overview of components, setup diagrams and detailed information about the buildings you can build in the game. So it doesn't look like it's hard to get into.
I really look forward to play a game, and will post a proper review where I talk about the game mechanics as soon as possible.
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