Showing posts with label internet. Show all posts
Showing posts with label internet. Show all posts

Thursday, February 28, 2008

Internet dangers and kids

There is lots of hysteria about the dangers of letting kids surf the net freely. That has caused many parents to restrict those activities. Well, it turns out that much of the concern really is hysteria. This New York Times article by David Pogue reviews the evidence. It turns out that predation over the Internet is no more likely than predation anywhere else and the big issues comes from children wanting to seek out 'stranger contact.' He also finds the evidence on other solicitations wanting.

And then there is the whole issue of stumbling upon unsuitable materials. Here it is all about parenting styles:
One woman, for example, told me that she became hysterical when her eight-year-old stumbled onto a pornographic photo. She told me that she literally dove for the computer, crashing over a chair, yanking out the power cord and then rushing her daughter outside.

You know what? I think that far more damage was done to that child by her mother’s reaction than by the dirty picture.

See, almost the same thing happened at our house. When my son was 7 years old, he was Googling “The Incredibles” on the computer that we keep in the kitchen. At some point, he pulled up a doctored picture of the Incredibles family, showing them naked.

“What…on… earth?” he said in surprise.

I walked over, saw what was going on, and closed the window. “Yeah, I know,” I told him. “Some people like pictures of naked people. The Internet is full of all kinds of things.” And life went on.
My view is much like David Pogue's. Instead of banning or restricting net use we monitor it closely. My guess is that we can deal with the consequences like we would anything else they might happen across. Better this occur under our guidance than later on somewhere else where there is no one to step in.

The benefits are enormous. The Internet offers so much for kids and so much more if they are able to explore it and seek out stuff that interests them. It is an enabling technology that doesn't require leaving the house. How convenient is that.

Friday, September 14, 2007

Online Sites for Kids

I have written before about the wonders of some on-line sites including Starfall and Club Penguin. In Slate, a couple of articles on a related theme. Emily Brazelon finds that 11 year olds are not so thrilled with Club Penguin but enjoy other sites. Interestingly, price is the big factor. If it's not all free, it's not all fun.

Michael Agger spends too much time in Club Penguin. It is a very comprehensive treatment for interested parents.

Thursday, July 12, 2007

A Penguin's Life

Massively multi-player games are all the rage. There is Everquest and World of Warcraft if you want to wage war. There is Second Life if you want to wage life. And for the kids, there is the torridly two dimensional world of Club Penguin. These school holidays, it has totally absorbed our family.

So what happens in the club? Basically, for free, your kid gets a penguin and can earn coins by playing games. They can then use the coins to buy some things including stuff to do up their very own igloo. They can also buy pets called puffles and spend some time trying to keep them healthy and happy. Finally, they can waddle around the world and see who else is there.

This teaches them about life. My 6 year old son, played enough games to earn himself some loot and then spent it on ten puffles. He learnt the lesson of over-population quickly and found himself unable to care for them. By the day's end, they were all gone; passed on to another virtual place. From then on, he kept his puffle herd down.

For my kids, we told them not to talk to strangers. So their activities are divided between saying in response to someone asking them to be their friend, "No!" and looking for each other. So in one room someone shouts out, "where are you?" and there is the response "in the Outback." Suffice it to say the Outback is a much colder place than you would expect.

To earn coins, the kids played games. I asked whether they killed anyone and apparently that wasn't allowed. Now how, may I ask, is this going to prepare them for other virtual games?

Typically, I would come home to this conversation:

"How long have you been playing that thing?"

"About three hours."

"Don't you think you should stop?"

"No"

"What are you doing?"

"I am playing this ice block game. Three more rounds and I'll have enough coins do get another puffle."

"What about bath time?"

"What about it?"

"Well, the kids seem to be waiting to go to bed and they haven't eaten since lunch. Well, except for some virtual fish."

You see, Club Penguin -- like other games before it -- has taken in my kids' mother. She too is obsessed with getting further in it. The entire family is now on ice.