Showing posts with label unpubmini. Show all posts
Showing posts with label unpubmini. Show all posts

Tuesday, March 12, 2013

GamerChris has an early review of Suspense, Koi Pond and Unpub Mini at Atomic Empire


UPDATE: Koi Pond: A Coy Card Game is now available on DriveThruCards!

Chris Norwood was kind enough to play prototypes of Suspense: the Card Game and Koi Pond Card Game and include previews on his most recent podcast ep. He also spends some time talking about the Unpub Mini event I ran two weeks ago.

Suspense gets previewed at 10:03
The Unpub section is explained at 32:39
  • 36:14     - Roman Conquest
  • 39:22     - Duck Blind
  • 41:57     - Dorobo
  • 41:57     - Acute Care
Koi Pond (nee Coy Pond) gets mentioned at 45:26

Give it a listen!

Wednesday, March 6, 2013

Unpub Mini at Atomic Empire: Numbers, Takeaways and Videos

Havok & Hijinks

The Unpub Mini at Atomic Empire in Durham was a big success. We had seven designers registered and the whole game room was at full capacity for most of the day. It helped that there was a Netrunner tournament and a 3d printer visiting for the first few hours. Both to brought in lots of walk-through and crossover traffic. Between tournament rounds, we had a lot of gamers coming over for a quick demo or play session.

In total, we collected 86 feedback forms from individual playtests. I'm pretty sure we had at least twenty more playtesters in attendance who for whatever reason didn't fill out a feedback form. In terms of numbers of feedback forms, the big winners were Fog of War with 17 forms, Duck Blind with 20 forms, and Havok & Hijinks for with 27 forms.

I thought at first that a party game like Havok & Hijinks would be the runaway leader. Short games with lots of players, usually party games, are be able to turn over way more playtests than another genre. Duck Blind compensated by playtesting with large groups and Fog of War had two prototypes running as separate sessions.

Hopefully a future event will be even bigger and we can get that form count in the triple digits.


TAKEAWAYS

More Prototypes for Long Games with Few Players: A few games only got a few feedback forms, which seems a real shame. Next time, I'll encourage more prototypes for games with longer times and fewer players. Maybe I'm overthinking this part of the event, but I found Unpub most useful as a designer when I could rapidly cycle through a high volume of individual playtesters. I'd really like all designers to come away with as much feedback as possible.

Get some help: Boy, running even a small event like this for seven hours solo is tough. It helps that John Moller and Car Trunk Entertainment have so many assets readymade for volunteers. That side of things was well taken care of. Where I needed more help was making sure newcomers were greeted while also keeping the playtesters cycling between game sessions. Doing both at once was a real drainer. Phew! Next time, I'm going to need one person to help tag team various duties.

Cut it down an hour: We were scheduled from 1-8, but the last hour was pretty quiet. Not much of a Saturday night crowd at Atomic, apparently. If we go from 1-7, that still leaves an hour of "overtime" play to wrap up lingering sessions and gives designers more time to grab dinner before the long drive home.

Atomic Empire is a great location: The game room is one of the biggest on the east coast. It's the only game store I've been to with local craft beer on tap. Brilliant! The staff is ultra-helpful and very eager to host another Unpub in the near future. For some, this was the first time visiting Atomic and they were all very impressed.


VIDEOS

Montage!
Run-Through
Panorama!

During the event, I ran around to each designer to record Vine videos of their game pitches. Vine has a 6sec limit so it's an ideal constraint to keep your pitch short and snappy.

Duck Blind
Dorobo
Fog of War
Roman Conquest
Havok & Hijinks
Cows vs. Chickens



Many thanks to all the designers, attendees, Car Trunk Entertainment and Atomic Empire!

Tuesday, February 26, 2013

Unpub Mini Highlight: Havok & Hijinks by Adam Trzonkowski

danils i think

(This week I'm highlighting games to be presented at Atomic Empire Unpub Mini on March 2, 2013. Unpub helps game designers get their unpublished games in front of players. Unpub makes good games great. We have seven designers presenting on Saturday, so bring lots of gamers!)

Havok & Hijinks
Designer: Adam Trzonkowski
Contact: ferrel@epicslant.com
Website: Epic Slant: http://epicslantpress.com/
Players: 2-4
Time: 15-20 minutes
Ages: 13+

Havok & Hijinks is a fast paced, humor-focused, card game designed for people with a little time to kill!

Havok & Hijinks is scheduled to appear at the Atomic Empire Unpub Mini on March 2, 2013!

Monday, February 25, 2013

Unpub Mini Spotlight: Dorobo by Rocco Privetera

ninja town 010
(This week I'm highlighting games to be presented at Atomic Empire Unpub Mini on March 2, 2013. Unpub helps game designers get their unpublished games in front of players. Unpub makes good games great. We have seven designers presenting on Saturday, so bring lots of gamers!)

Dorobo
Designer: Rocco Privetera
Contact: me@privetera.com
Website: Mighty Fist Games: http://www.mightyfistgames.com/current-games/dorobo
Players: 2-6
Time: 30 minutes
Ages: 10+

A push-your-luck dice game with a Japanese Ninja theme about stealing from houses; has strategy and player interaction but only 21 dice and is simple to learn.

Dorobo is scheduled to appear at the Atomic Empire Unpub Mini on March 2, 2013!

Sunday, February 24, 2013

Unpub Mini Spotlight: Roman Conquest by Josh Young

roman marbles
(This week I'm highlighting games to be presented at Atomic Empire Unpub Mini on March 2, 2013. Unpub helps game designers get their unpublished games in front of players. Unpub makes good games great. We have seven designers presenting on Saturday, so bring lots of gamers!)

Roman Conquest
Designer: Josh Young
Contact: joshyounggames@gmail.com
Players: 3-6
Time: 30-60 minutes
Ages: 12+

Each player is a Consul in ancient Rome with a small support base. Grow your support base by recruiting Legions to conquer new lands, building towns and cities, or improving Rome itself. Gain the support of Senators, or bribe other player’s Senators to expand your support base.

Roman Conquest is scheduled to appear at the Atomic Empire Unpub Mini on March 2, 2013!

Tuesday, February 12, 2013

UnPub Mini at Atomic Empire in Durham NC!


Mark your calendars, folks. I'm running an UnPub Mini at Atomic Empire in Durham, NC. The Unpub games festival helps game designers get their unpublished games in front of players (and sometimes publishers). Unpub Minis are smaller events where local gamers can help local designers make their games great.

Atomic Empire
3400 Westgate Dr. Suite 14B
Durham, North Carolina 27707
Saturday March 2
1pm to 8pm

We've already got seven designers registered for the event:

Roman Conquest by Josh Young
Dorobo by Rocco Privetera
Havok & Hijinks by Adam Trzonkowski
Fog of War by David Perry
Cows vs. Chickens by Matt Wolfe
Hunting Dice by young Zachary Gurganus
Duck Blind by his father Tom Gurganus

If you've been to Atomic Empire before, you know how big and inviting their play space is. It's going to be a fun time! The event is free and open to the public, but Atomic Empire has a wide selection of games so you'll probably come away buying something. (And please do! They've been very kind hosts.)

» More details at the official UnPub page