We played 50RP per side, I decided to run my UK/Polish list - mainly to break in the "Gracie" mecha which had not seen any SoTR battle yet. My friend ran his hardass "Soviet drop troopers, which always mean a lot of trouble. I don't think I have ever won against them no matter which platoon I've been running against them.
Polish army list:
Command squad
Rifle squad A with packed LMG and anti tank rifle
Rifle squad B
Sniper team
2x Anti tank rifle teams
Cromwell tank: ablative armor
Tankette: small/light armor/hull mounted HMG
"Gracie" class mecha: small, light armor, hmg, light AT gun, ablative armor
Soviet list
2 Aufklärer squads, assault rifles and anti tank rifles
...............
Being aware about the abilities of his "monster list" my friend had removed the "Drop" rules and replaced them with infiltrate instead. And I got to agree that them not appearing in your deployment zone annihilating 1 unit upon entering was a change of pace. Still the Drop Trooper platoon is just overwhelming with the amount of special weapons and amount of firepower per unit. I had no delusions about winning, running out to grab some land would result in a ridiculous crossfire and 1 fireteam less for the Polish. Instead I figured I would sit back and let the stronger platoon approach me instead - so if things went beyond
.......
So as the battle started the Polish infantry mainly moved around in their own deployment to move into better firing positions while the vehicles parked themselves and started hammering the approaching wave of heavy troopers moving around in hard cover. Initially over the first 2 turns casualties were few on both sides but there were more killed Soviet heavy troopers than
The Cromwell took a frontal hit from a panzerfaust which failed to penetrate, but then the crew bailed out as a anti tank rifle round pierced the armor and wounded one of the crewmen. My usual luck with the vehicle crew Cool Checks.
So as the Soviets approached the center of the table, they came t
The Cromwell crew climbed back inside their tank, and during the next turn started firing the guns once again, picking off a few Drop Troopers but then taking another penetrating hit which immobilized the vehicle - and bailed out the crew yet again....
As the game entered turn 5 the situation was pretty hopeless. Despite having dealt a pretty steep body count on the Soviet platoon the Polish force had lost a little over half its force. The Polish remnants however were much weaker in terms of firepower and durability than their heavily armored and armed to the teeth Soviet counterparts. And with the surviving vehicles
..........
Meanwhile the Drop troops can split their fire as they have a nice mix of weapons and hit several enemy units at once. And with 5 Drop Trooper squads it is just overwhelming. With optical range finders and twin linked panzerfausts they hit more accurately and harder with grenades and RPG's making vehicles easy pickings or catching infantry in large blasts.
The problem for my opponent is that he has no other force painted, so it is either meeting this platoon or to play against unpainted metal minis. Thus the choice becomes rather easy, for me at least.
My opponent also asked about the names painted on the vehicles. Don't think you can see them on the pictures however.
The tank bears the name "Pilsudski" which was pretty much the founding father of the 2nd Polish Republic after WW1 and who led the fight against the Russians in the 1919-21 Polish-Bolshevik war.
The mecha "Pulaski", a Polish revolutionary who along with Kosciuzsko fought in a rebellion against the Russians during the 18th century and then migrated to the US and took part int he American War of Independence. Considered to be the founder of the US cavalry.
The tankette, "Dabrowski", bears the name after the general of the first Polish legion fighting for Napoleon, a force made up of Polish soldiers in exile raised during Napoleons early Italy campaign.
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