Monday, May 31, 2010

Weather Retribution

It is clear than our region has offended the great weather god.

First piece of evidence: the below normal temperature and above normal precipitation of the past 1-2 weeks (see graphic of temperatures at Seattle Tacoma Airport compared to average high and low). For the past ten days the maximum temperature has remained well below normal.But what is remarkable, is that this run of cold and damp is not going to end soon.
Tomorrow will be decent, with partly cloudy skies and few scattered showers. But Tuesday night and Wednesday a strong wet system will cross the area. Take a look at the forecast 24-h precipitation ending 5 PM Wednesday.
Thursday is a break day and then an REALLY strong system hits on Friday...and may be a powerful windstorm on top of rain. Here is the latest (Tuesday noon) output from the UW high-resolution forecast model for 5 AM Friday. A 990 mb low center right off our coast, with strong coastal pressure gradients. I also have the forecast winds--40 kt sustained along the Oregon and southern WA coasts! This is intense weather for June.



Want some good news?...no major weather feature over the weekend.

From the Files of TV Tropes #2

I did an entry like this back in November where I basically looked at specific entries from the TV Tropes site that I really enjoyed, and it was a feature that was long overdue for a revisit.

So here are another few entries from that site which appealed to me.

Rated M for Manly: Basically, the simplest short hand for this one is something created for men by men. Pure testosterone. In gaming, almost the entire shooter/beat em up genres are based on this trope (and God Hand is indeed rated M for Manly). Chuck Norris and Bruce Lee are the personification of this rule. To quote a particular movie listing on that page: "Fun Fact: 300 was not filmed or edited at all; instead, 3 hours worth of 35mm film was dipped into a large vat containing a concoction of pure testosterone, shredded footballs, and pureed porn mags & first edition Conan books, left to sit overnight. When the film was pulled out the next morning, they had the master reel for 300, ready for projection." Even the recent Old Spice ads featuring Terry Crews fall under this category. When I think of this trope, I think of Ash/Bruce Campbell and Hobo with a Shotgun/Machete and the epicness of The Venture Brothers' Brock Samson.

Cerebus Syndrome: Basically this means that something that began light and comedically, like the namesake comic or a television show, descends into ever greater drama, and may or may not take the whole thing down with that turn. We've all seen this happen. The entry is missing an essential example under live action tv. I am of course talking about Roseanne. That was a show that started off as a great comedy and then slowly turned into a less than impressive drama. Discworld and Harry Potter moved that way, and I remember Ctrl Alt Del going in that direction too. Sometimes comedy needs to stay comedy. I don't mind drama... I just don't want everything to become it.

And Zoidberg: This is one of those ones I really love, and put in the same category as the word again. Basically it is excluding someone from a group by using the word 'and' then their name. Observe. "Magnolia has a cast of wonderful actors and Tom Cruise". Or "I am trying to save humanity... and Lady Gaga." It doesn't have to be the word and mind you, but it has to be clear in the joke that the speaker is clearly singling someone out. "Friends, colleagues, Dwight" or this gem from The Simpsons: "No Homer, God didn't burn your house down, but he was working in the hearts of your friends be they Christian, Jew, or... miscellaneous." This trope is especially humorous when someone does it to themselves. Let's say someone was to say "Don't forget about me." in response to a "Ladies and Gentlemen," implying they are neither of those two things.

Now, I should cut this short because some of you are hating me for reminding you or telling you about TV Tropes.

Coming soon: Videos from Google I/O 2010 sessions

If you missed any sessions at Google I/O, we’re happy to let you know that beginning tomorrow (Tuesday June 1), videos and slides from all I/O sessions will start going live on code.google.com/io and the GoogleDevelopers YouTube channel.

We’ll be releasing videos by session track per the schedule below. We don’t have specific times to announce, but note that they’ll go live during PDT business hours:
  • Tues June 1: App Engine, GWT
  • Wed June 2: Enterprise, Android
  • Thurs June 3: Google Chrome, Social Web
  • Fri June 4: Tech Talks, Fireside Chats
  • Mon June 7: Geo, Google APIs, Google Wave
As each set of videos goes live, we’ll post updates on @googleio and Buzz. Thanks for your patience thus far. Stay tuned!

Posted by Christine Tsai, Google I/O Team

Sunday, May 30, 2010

Sunday Video: Gay Bar

I celebrated a gloriously stupid game this week, so it makes sense that I am capping the weekend off with a gloriously stupid song too.



If your workplace frowns upon buff, oiled up Abraham Lincolns, this video may not be appropriate for that setting. If they approve of it, well then you are one of the luckiest people in the world.

Saturday, May 29, 2010

Where morals and science collide

Child No.1 came home with a science project she needed to perform this weekend. It was to take some Mentos and interact it with Coke. This will cause and explosion. The only problem is that conducting this experiment will violate a 16 year ban that I placed on Mentos being bought after this commercial was aired:


It is quite possibly the worst of all time. Sadly, there appears to be no substitutes for Mentos and so, because of my morals, my daughter will likely get an F. But what can you do?

Week 3: Pageant of the Transmundane

This week, a nun in Pittsburgh stopped a wallet thief in his tracks with just the power of her stern, authoritarian voice. I guess he remembered getting whacked by the ruler as a child.

Anyway, this week's winning entry comes to us from Nostomanic, a site which I will admit I misspelled the first five or so times I tried to return to it a few months ago. But I am glad I came back.

You see, the site's owner, Amber, recreated a unique pop culture moment, and played both parts in it, which is special in and of itself. The fact that the video is attached to an entry that basically tells you how to do the same thing she did just elevates it more.

I think this image will make a little more sense after you read the entry it is celebrating. I have to say this was one of those week's that I wished I could have went with another cartoon's art library because a particular Comedy Central cartoon had an image that was perfect for this. Absolutely perfect. This was really the best I could come up with for this week's entry.



Congratulations Amber. Here is your badge.



The rules of this little contest: Every week I will be selecting one blog post that I have seen from the vast reaches of the blogging village to bestow with the Homer Simpson Transmundanity Award for being one of the freakiest(in a funny way) things I've seen or read during a 7 day period. It doesn't necessarily have to have been written during the week, I just had to have encountered it. That means that if you find something interesting and repost it like a movie or whatever, if I saw it at your blog first, you get the prize. Of course, creating your own content is also a very good way to win.

This is not a meme. This is an award that I give out, and thus, I am not "tagging" you.

Now, if you see a post that you think is worthy of this illustrious prize, just drop me a line at campybeaver@gmail.com and we'll see if we can't get your suggestion up and award-ready while giving you some credit and a link to your own blog.

Not Good

I am afraid I am going to have to update the forecast substantially...and the changes are not good for tomorrow.

Yesterday was very wet, particularly over NW Washington...take a look at the 48-h rainfall ending Saturday morning from RainWatch (www.atmos.washington.edu/SPU), a system we developed for Seattle Public Utilities (see graphic). Some places--N. Whidbey and nearby locations--had 1-2 inches of rain. I had some people asking why the rainshadow area was so wet. The reason: the winds yesterday were from the north and northeast and Sequim and N. Whidbey were no longer in the rainshadow of the Olympics.

Now lets get to the depressing forecast. Right now (Saturday morning), there is considerable cloudiness over the region (see image). With NW flow aloft the rainshadow is now TO THE SE of the Olympics where it is normally wet (so head to Shelton!) There is clearing over eastern Washington to the east of the Cascades as well...a very good place to be today. Drier air is moving in from the west, and the situation should improve starting at the coast. Upslope flow should keep clouds and light rain over the western slopes and crest of the Cascades and a Puget Sound convergence zone could keep some clouds and showers over northern Puget Sound.

Eastern Washington still looks good.



But that is pretty much the same story as I told you yesterday.
The problem is that the next Pacific disturbance is moving in faster than initially forecast. Here are the new forecasts for 3-h precipitation for tomorrow, ending 8 am, 11 am, and 2 PM. The rain is on the coast by daybreak and moves into western Washington during the morning. Eastern Washington remains dry on Sunday.

This situation is a good example of a timing error in our simulations--the system is coming in about 6-hr earlier than suggested by yesterday's forecast model run. And on top of it all, the NWS weather radar at Camano Is. is broken again. In such situations I look at the Canadian radars:

http://www.weatheroffice.gc.ca/radar/index_e.html?id=WUJ
or the Portland radar.


Monday will be showery and generally cloudy, with a few sunbreaks, particularly in the afternoon.

Anyway, the Sunday window is closing...do something right after breakfast and you might be fine, but by lunchtime the murk will be back.

Thursday, May 27, 2010

Memorial Day Weekend: One Day Out of Three


What a difference a year makes.

In 2009 the last week of May was nearly dry with temperatures above normal. 2010 will not be a repeat, unfortunately. I think we have a very good idea now of what will occur, and the weekend is going to be a mixed bag.

Lets start with Friday. WET. In fact, quite wet.

Rain will be moving in overnighttonight and will stay around most of the day over the western side of the state. Here is the 24-h rainfall ending 5 PM tomorrow.

Amazing amounts of rain (1-4 inches) over the N. Cascades, with bountiful amounts rotated into NW Washington. Even eastern WA will get a good soaking. So if you are going to take Friday off to enjoy of four-day weekend, don't plan any picnics or barbecues. Or surprise your boss and say you would rather work.

So cross off Friday.

Saturday will be better, which will not be hard to do. Here are the three-hour rain forecasts ending 8 AM and 2 PM (below).


Showers will be continuing over the mountains and western slopes, with some showers over the lowlands. Mostly cloudy. If you can head to eastern Washington you can do better, with sun and temps rising into the 60s (except the northern portion).

The 24-h rainfall ending 5 PM Saturday is shown below. Still plenty of liquid sunshine.

Sunday will clearly be the best day of the weekend. It will be dry during the first part of the day in the interior with light rain approaching the coast during the afternoon (see graphic of 3-h precipitation ending 5 PM), associated with an approaching Pacific system. Sun and temperatures in the mid 60s west over the western interior. Dry for hiking.

Monday, Memorial Day, will be cloudy with light rain, with temperatures falling back into the lower 60s.

Memorial Day weekend has never been dependable around here and probably never will be, but by maximizing outdoor recreation on Sunday and heading east of the Cascades on the others, you could have sun every day.

Chrome Extensions for Web Development

The Chrome Developer Tools are great for debugging HTML, JavaScript and CSS in Chrome. If you're writing a webpage or even a web app for the Chrome Web Store, you can inspect elements in the DOM, debug live JavaScript, and edit CSS styles directly in the current page. Extensions can make Google Chrome an even better web development environment by providing additional features that you can easily access in your browser. To help developers like you, we created a page that features extensions for web development. We hope you’ll find them useful in creating applications and sites for the web.


For example, Speed Tracer is an extension to help you identify and fix performance issues in your web applications. With Speed Tracer, you can get a better idea of where time is being spent in your application and troubleshoot problems in JavaScript parsing and execution, CSS style, and more.


Another useful extension is the Resolution Test that changes the size of the browser window, so web developers can preview websites in different screen resolutions. It also includes a list of commonly used resolutions, as well as a custom option to input your own resolution.


With the Web Developer extension, you can access additional developer tools such as validation options, page resizing and a CSS elements viewer; all from an additional button in the toolbar.


Another extension you should check out is the Chrome Editor that allows you to easily code within your browser, so you don’t have to flip between your browser and code editor. You can also save a code reference locally to your computer for later use.

These are just a few of the extensions you can find in our extensions for web development page. You can also look for more in the extensions gallery.

Remembering God Hand

God Hand is the last game made by Clover Studios, the creators of Viewtiful Joe and Okami. It is an action game in the classical sense, a brawler that hearkens back to when you would feed quarters into arcade machines because there was no other way to continue. Its design aesthetic is stuck in the 90s, the environments are very plain, there are less than ten different enemy types during the entire multi-chaptered adventure, the soundtrack is something out of an old side-scrolling brawler, and the game will punish you with its difficulty. If you give it half a chance, it will brutalize you. It is ugly, juvenile, rude, and so hard as to alienate most of the people who would ever think to pick it up. If you do not understand its system, it will not teach you. If you do not learn, you will not progress. If you aren't skilled, you won't have any fun.

If that turns you off, I think it's fair to say that this game is not for you. You don't need to read the rest of this review; God Hand is not the kind of game you will enjoy.

Everyone who's left? Let's talk about why God Hand was made for people like you and me. -Introduction to the God Hand review at VGChartz


I was one of those people who, after reading something like that, was still standing there.

Now, there are a lot of times when I try to find a subtext or some other artistic/narrative element to wax eloquently about, or I attempt to talk about how the thing I am discussing is a wonderful satire or uplifts the human spirit. This is not one of those Remembering posts. This is going to be one of those posts where I am talking about the item in question like I am 13. In fact, I am going to be talking about one of the best beat em ups I've ever played.

Because sometimes, you just have to beat up a lot of people and you don't really need to think about the understated charm of a character's growth through a narrative.... you just have to keep hitting people.

You see, God Hand is a game that is very much a throwback to the classic beat em ups of the 1980s and 1990's. My, those were the days.

Even though the designers have moved the action from 2D to 3D, the game still maintains the same general feeling as its predecessors in the genre, and that is a wonderful thing.

The plot isn't particularly complicated. Gene, the protagonist, is given the arm of a god after having his right arm sliced off by hoodlums/demons while saving a girl named Olivia, who was just about to have her own arm forcibly removed by those same miscreants. With that arm, Gene becomes a superpowered badass who at first reluctantly fights the evil that is around him, but whose sense of justice spurs him towards greater and greater acts of heroism.

But really, what I just said isn't very important. Well, the copious application of foot to ass is, but the story isn't grand or inspiring. It is just the thing that holds all the fighting together. And that's all it needs to be.

I have to admit that I didn't like Gene at first. He was sort of a jerk, but I warmed up to him as the game went on. Sometimes he even says exactly what you are thinking. He isn't the best character, the most well drawn, but he gets the job done.

Of course, as I said, the heart of this game is the fighting, and that is where it truly shines.



I respect a game that tells you it is going to kick your ass in its trailer, and then proceeds to kick your ass. It certainly kicked my ass the first time I played it, and continued to do so across eight multi-stage levels.

But it is also fair as advertised.

I remember that in the classic beat em ups, there always seemed to be cheap hits and generally some very frustrating moves on the part of your enemies that you could never avoid. Naturally this was because most of these games were coin-operated affairs, so it was in the company's best interest that your character to die more often.

But in God Hand, it is entirely possible, though very difficult, to get through the entire game without getting hit once. That's why it is fair. It is a game that you must dodge in if you are going to survive, and it really is a game that is predicated on skill rather than just hitting the buttons until everyone is knocked out. If you are good, if you understand how the game works, you can win, and it is designed in such a way that you are expected to get better at playing it as the stages progress.

Put it this way, I finished it last night, and then started playing the first level again, and I was shocked by how much I had improved over the course of the game. I was using the default moveset, and I managed to defeat every enemy in the first few levels without getting hit. Let me tell you, I felt good.

The game also has this seemingly weird level system where the enemies get better the better you fight. If you beat down a lot of enemies without getting hit, well, then they level up until you start getting pummelled. The higher level enemies net you more money at the end of stages, so there is an incentive to try to keep them at that level (aside from not losing health by getting beaten).

I mentioned another aspect to this game in passing above that is also very important, and that is your moveset. You see, while you start the game with a basic set of moves, as you progress through the game, you can buy or find additional moves to customize Gene's fighting style. And I do mean customize. I don't mean you pick a style and fight within it. I mean, you actually pick the individual moves in your combos. In the end, there are over 100 moves to mix and match, so there is a lot of variety, and it supports a lot of different play styles. This also includes special attacks as well... and they really live up to that moniker. One of my favorites was one where you basically conjure a bat made out of pure energy and basically knock whatever enemies that are within swinging range "out of the park"... literally sending enemies flying so fast and so far away from you they twinkle like a star as they pass out of view, like a home run shot in a baseball game.

That being said, you know those moments when you are watching a movie or playing a game when you know, you are in it until the finish. My moment in this game was starting a level and discovering that I would be fighting a Demon Gorilla in a Luchador Mask. I can't make that up. Even if I didn't love the game by that point, I had to finish it just to see what other strange things might pop up.

What you are probably gathering from my description and the photos/video I posted is that this game is weird and funny. If you didn't know it going into it, the very first image you see when the game is loading sort of indicates it.



I posted one of the Japanese ads for the game on my blog last August which also points to it being a funny experience.

If I was going to compare the game to a few things so you have a frame of reference outside of gaming, I would have to say that it is like the Hot Fuzz of beat em ups. It knows the pedigree, it understands the terrority, and then in parodying the genre, it becomes as good if not better than the source material. And the actual fighting sort of reminds me of the movie Kung Fu Hustle too, because it is just so over the top, but badass at the same time.

In short, God Hand is Awesome.

If you are a certain kind of person, it wins you over. Personally, I don't mind hard games if the difficulty is based on skill rather than cheap tactics. And yes, I have to emphasize that again. It is hard, but in the end, rewarding.

The game even spawned a meme based on how people generally get into it, and that doesn't happen every day.



What I've loved over the past couple of years is reading reviews like this one all over the net for the quality of hyperbole, and my favorite is the review of the game in a Kotaku article about the joys of loving stupid games. And it is a stupid game, one filled with misogyny and sophomoric humor, and it is still great despite/because of that.

And keeping with the grand tradition of having at least one really weird line that become almost quotable in and of itself, I am reminded of joke I knew back when I was 13, and a paraphrased version of it seems appropriate, for it sets the tone for the whole conversation. What does God Hand and a Penis have in common? The more you play with them, the harder they get. Bazing!

I even got into the habit while playing it of watching other people playing it too, merely to hear the conversation about it.

But alas it didn't sell well at all, and because of that, designer Shinji Mikami has lamented that he had too much freedom when designing it. It doesn't matter that he really had a blast making it, and that scores of players enjoyed it immensely. That should be enough, but it's not. It just seems like it was released at the wrong time.

In the film industry, having that kind of creative control is usually a good thing. Yes, you occasionally have a flop, but as an artist, you generally have a much more fulfilling experience (and even if it flops, it sometimes becomes a cult hit that makes your name even more prominent). And it is indeed picking up a cult following, which I am happy about.

So God Hand is not a game for everyone, I am willing to admit, but for people who love beat em ups, it is a gem. But it is one of those games that you either end up loving or absolutely hating.

It won't change your world view, it won't fundamentally shift your taste, but if you get what it does and love it because of it, the game will give you a lot of entertainment for the money.

Wednesday, May 26, 2010

Looking Better for the Memorial Day Weekend


Well, the forecast is looking up for Memorial Day, so it looks increasingly that you will be able to enjoy that picnic, trip, parade, or other outdoor activity. Not perfect, no heat wave, but good enough, and considerably better than the outlook a few days ago.

But there is a real lesson in this--we have to be within 3-4 days to have some confidence in the forecast. Right now it looks like there will be considerable showers on Friday, with a convergence over the north Sound and lots of showers on the western side of the Cascades.

Saturday will star out with some showers, but by 3 PM, the region will be mainly dry.

Sunday looks good...dry and temperatures well in the 60s. That is the day to plan to main outdoor fun. Clouds increasing later in the day and perhaps showers reaching the coast late in the afternoon.

Monday will have some showers.

Awesome!



via Gamma Squad

Shia LaBeouf Apologizes

Shia LaBeouf has basically come out and said that Indiana Jones And the Kingdom of the Crystal Skull sucked, and admitted that he was part of the reason, and has apologized for it.

Shia, if you were personally going to apologize from a movie, the one I think you'd want to apologize the most for is Eagle Eye. What the hell was that thing? Billy Bob Thorton admitted he did that movie for the paycheck, and that is an admission I think you would probably be comfortable with too.

But with Indiana Jones, yeah, you were in that, but the whole transdimensional being thing was all Lucas (if you watch this interview Spielberg gave about the movie, you can almost see a point where his spirit was crushed by Lucas).

And it wasn't you in a lead-lined fridge either.

You have to remember when I say that, I don't have the Star Wars prequel based Lucas-hate that a lot of other people have. I am saying that based on the end product which was, to put it diplomatically, disappointing.

And Transformers... I am sure you are getting paid a lot of money for that, so if you want to apologize for that, well, feel free to do so, but on that one, I am not holding any grudges. Mainly because I haven't fetishized the original toy line, so I can appreciate err, abhor those movies merely for their craptacular nature alone.

So while I do appreciate the effort, part of me wonder if it is all a huge PR move and not a legitimate apology.

Tuesday, May 25, 2010

Announcing the orkut Java Client Library

Today, we’re pleased to announce our new orkut Java client library!

If you’ve ever wanted to write desktop or mobile apps for orkut, this open source Java library provides you with that opportunity. Using three-legged OAuth, you can get friends’ profile data, post and retrieve status and activity updates, read and write scraps, create and retrieve photo albums, and upload pictures. To get started, simply download the library, check out the included samples, and start coding.

With this library, it’s easy to have an application up and running with just a few lines of code. The snippet below shows how to create a photo album, share it with your friends, and upload photos:

CreateAlbumTx createAlbum = albumsFactory.createAlbum(
"College Days", "The best days of my life!");
Album album = createAlbum.getAlbum();
albumsFactory.shareAlbumWithFriends(album);

byte[] photo = captureImage();
photosFactory.uploadPhoto(album, photo, ImageType.JPG, "My Best Buddies");

And it’s just as simple to reply to scraps from friends and to make friends with new scrappers:

GetScrapsTx scraps = scrapFactory.getSelfScraps();
for(int i = 0; i < scraps.getScrapCount(); ++i) {
ScrapEntry scrap = scraps.getScrap(i);
if(myFriends.contains(scrap.getFromUserId())) {
scrapFactory.replyToScrap(scrap, "hey, thanks for remembering me!");
} else {
scrapFactory.replyToScrap(scrap, "wanna be friends? [:)]");
friendsFactory.sendFriendRequest(scrap.getFromUserId());
}
}

As you develop your application, we’d love if you’d let us know what you create. We’re excited to see how you use this library to integrate orkut with other exciting products and technologies... and in fact, we already started! Take a look at our orkut FotoScrapr app, which we built on Google App Engine using a slick Google Web Toolkit interface. If you like what you see, feel free to browse through the FotoScrapr source code.

And finally, if you’re not a Java developer, don’t worry. We’d be thrilled to work with you to port this library to other languages. Just reach out to us on the orkut developer forum.

So dive in and start coding – we can’t wait to see what you’re going to come up with!

Crank 3D... Oh Come On!

I just read there is an sequel to Crank in the works.

And it is going to be in 3D.

Now, I really liked the first movie in the series. It was fun, light and fast paced. The second one... not so much. It was like those involved tried to take the things that were fun from the first one and amp it up, but in doing so, it just seemed to come across as crass.

Yes, the first one was admittedly crass too, but it didn't feel that way.

But with a third one on the way (which isn't surprising given the end of the second film), I think I am done.

When you have your hero on fire and literally giving the audience the middle finger, that is where I get off the bus.

The fact that it is going to be in 3D too... that is just an additional reason for me not to want to see the movie.

Random Hacks of Kindness: How hackers can save the world

Sound interesting? Here's how you can become a part of it: Attend the Random Hacks of Kindness Hackathon and develop software that saves lives, alleviates suffering and helps communities to recover after natural disasters strike.

Photo by Todd Huffman, shared by Creative Commons license

Random Hacks of Kindness is a joint effort founded by Google, Yahoo!, Microsoft, NASA and The World Bank, dedicated to bringing software developers together to respond to challenges facing humanity in the area of natural disaster risk. We start with problem definitions created through consultations with NGOs, governments and experts in the field from around the world, then we invite hackers to a come together to organize and go to work putting their skills to use to solve those problems with software solutions that make a difference on the ground. At a RHoK hackathon, new technologies are born, existing platforms are built upon, and innovative new ideas attract attention and support. At the close of the hackathon, teams present the technologies they have developed and prizes are awarded.

The next Random Hacks of Kindness Hackathon is happening in Washington, D.C. from June 4th through 6th, with global satellite events going on around the world in Jakarta, Sydney, Nairobi and Sao Paolo. The evening of June 4th, The State Department is hosting a reception for RHoK to kick off two days of intensive hacking on June 5th and 6th at the Microsoft Offices in Chevy Chase, MD. Check out the full agenda or learn more about the global satellites right here.

Why Do This?
  • Save the world: You have the skills to make a difference. Hacks developed at the last RHoK hackathon were used on the ground in Haiti and Chile following the devastating earthquakes there in early 2010. The world needs these solutions.
  • Exposure: Got a new product, idea or technology to share with the hacker community? Put it to work at the hackathon.
  • Assistance: Extend the function and applicability of your existing products or software through global crowdsourced development.
  • Input: Get real-time feedback from Subject Matter Experts in software and disaster risk.
  • Insight: Learn about what other companies and developers are doing in the same space.
Sign up on our registration page. We'll see you there!

If you are interested in attending or assisting at one of the global satellite locations, please contact thea.clay@secondmuse.com

Monday, May 24, 2010

Approaching Front and Some Light Rain

ANNOUNCEMENT: Puget Sound Chapter of the American Meteorological Society Meeting Wednesday night!

PRESENTATION: "The West Coast and Alaska Tsunami Warning Center: How We Warn the Nation." Cindi Preller - West Coast/Alaska Tsunami Warning Center

DATE and TIME: Wednesday, 26 May 2010, at 6:45 PM PDT.

LOCATION and LOGISTICS: The meeting will be at NOAA, Building 9 Auditorium, starting at 6:45 PM. Don't be late! You must be on campus by then since the gates are locked at 7 PM and there won't be anyone to let you onto the NOAA Campus.

The address for NOAA Campus is 7600 Sandpoint Way NE

My blog:

I wish I could report either a heat wave or a big storm like last weak...alas...just cooler than normal weather and some light rain are in store for us. Here is the latest infrared satellite picture:

The front, impressive looking in the infrared imagery, is in reality fairly weak and leads to a low pressure center in the Gulf of Alaska. Not a good day for an Alaskan cruise. The radar is now in clear air mode, which has a different look from the normal "precipitation mode" settings. Some light precipitation is coming in now, and rain is reported on the coast. Clear air mode, as I noted last week, allows us to see weaker features, even insects, weak shear lines, and birds.


But let me cut to the key issue..how does Memorial Day weekend look? Right now it appears that the showers will end early Saturday and that this day will be decent with a weak ridge building over the area. But by Sunday afternoon a weak front will make landfall, bringing showers. Timing such features are difficult, but at this point there is NO reason to expect a major warm-up over the weekend....sorry.

Going to eastern Washington might be a nice break from the cool,rainy conditions of the west...but then there is the construction on I90!

Saying goodbye to 24

With all the buzz and stories about Lost this past week and probably all today, I thought I would give another series a little more coverage today, the date of its final broadcast.

Of course, I am talking about 24.

When it began, let's be honest with ourselves, as a show based on a gimmick, well, it seemed like a fun ride. It was an intriguing idea, and at the time, it was supposed to be a one season series.

8 seasons later, it seems like the show certainly outlived those modest expectations, and turned Kiefer Sutherland's Jack Bauer into one of the legendary badasses of modern pop culture.



There have been some ups and some downs (I am looking at you Season 6), but overall, it has been a fun ride.

It has been a joy watching the series unfold and it recently occured to me that it almost entirely avoided one of the major cliches of dramatic series: the season ending cliffhanger. On only two occasions out of the past 7 seasons did 24 end on with an event that required later resolution, and I respected that. Sometimes you need a series that doesn't leave you hanging over a summer (or 17 months, give or take a month for the time between the end of the 6th season and the television movie Redemption), and treats each season as a largely self-contained set of incidents.

Now that the series is ending, there are some misconceptions about the series I thought I would note. The first one that people who don't watch the show generally have is it is that all the terrorist on the show are Muslim. That is not the case. In fact, it is shockingly not the case that the people behind the majority of the events on 24, the masterminds of the terror are time and time again middle aged and older white men. For a show about terrorism, that is very progressive, especially for a series that premiered after September 11th.

And the other thing I've heard a lot of people who have never really watched it complain about is that it is a propaganda series for conservative values, when aside from the ubiquity of the torture on the show (which yes, I can't defend), the stories tended to be in many cases, critiques of current events under the Bush Administration. For instance, during the lead up to the War in Iraq, the plot of the series concerned Jack Bauer's efforts trying to prevent a war between the United States and an unnamed Middle Eastern country after a nuclear weapon went off on American soil. The men behind the attack were the executives of an oil company who wanted access to the oil reserves of that country. And the fifth (and arguably best) season became an examination of the uses and abuses of executive power and privilege in the American government.

But aside from the political subtext, 24 was an awesome action series, with one of the highest body counts ever on television. With the terrorist attacks and such, someone estimated that over 13 thousand people have met their end on the series. That is a lot of people, and more than a few were major characters, some killed at surprising times and in unexpected ways, and that was yet another strength of this show. Life could end so suddenly for anyone, so every situation held danger for someone, and aside from one man, everyone was fair game.

As I said in an earlier post, this seems to be the right time for the series to check out, and it looks like tonight's finale is shaping up to be great. I am trying to think of ways they could screw this up, and they are hard to come by.

Just a few more hours of Jack Bauer kick assery left... and I am going to enjoy every second of his violent farewell.

Sunday, May 23, 2010

The New Wave Middle Ages

It is coming up to the end of the school year here in the US and you can tell because the school has had to produce a schedule of upcoming performances. We have had a Kindergarten spring sing for which the highlight was, believe it or not, a Coke ad from the 1980s. We have had a 4th grade band performance which kept things simple and painless but had a repertoire of 12 songs in 10 minutes. And just last week our daughter's class put on a 6th grade play based on their social science theme of 'The Middle Ages.'

That play turned out to be of surprisingly high quality -- and we have seen enough of these to know -- and was supposedly put together in just over a month with practice limited to 2 hours per week. It was based on a Oprah special (carefully reworded to Hopra to avoid attracting copyright authorities) which involved various interviews with historical figures and an under-cover investigation of the horrid life to the peasants who ended up engaging in morally sanctioned violence and an uprising although it was not as violent as the uprising by the new gentry against higher taxes that occurred later on. (By the way, the issue with the taxes was that they were funding what appeared to be a fruitless war). My daughter had a role as a rioter in both revolutions as well as some inflammatory lines which she got by virtue of being able to sound the most 'English.' Of course, the plum acting jobs were the folks who will killed by, I think it was the Romans or maybe they were the Romans, in the first scene. Each was given 10 seconds to die; time that they managed to take up with agony. 

My daughter's main role was that of Martin Luther and she had some face time with Hopra herself on the talk set. Suffice it to say, you got the sense that there was broad sympathy with that cause amongst the group.

Compared to my day, there was certainly more Bon Jovi and more commercials in the Middle Ages than I had recalled. The Bon Jovi was used to turned what should have been a bloody fight scene against King John into a dance number; leaving me to wonder if Ridley Scott will use a similar device in the new Robin Hood movie. The commercials were there to at realism -- to the talk show concept -- although it was clear that FDA regulations, while acknowledged, were lax when it came to using poseys as a means of warding off the Black Death. Then again, it is not clear that that commercial would have 'sold' anyone on those, even in the Middle Ages.

Perhaps most interesting to me was what happened after the play. I happened to be around to see the class form a circle and get a huge amount of positive reinforcements for all of their efforts (including specifics) that the class seemed to lap right up. This is not something that would happen in Australia which is a pity. No wonder American school children are considered to be amongst the most self-confident in the world.

It's a Wonderful Shrek

Well, it is a fine Shrek but no 'must see.' Shrek Forever After is supposedly the final chapter in the series of movies that started off with a classic. The problem is that it didn't play to the formula and so was a little unsatisfying. Last time around, minor characters made the show. This time around they were absent and for no good reason.

The fourth Shrek movie is an amalgam of plots. It starts off with the plot of many 'family' movies with a parent facing what is a mid-life crisis although that usually arises from career issues which Shrek himself doesn't seem to face. Instead, he has been hit by a year (yes, only a year and with no annoying teenagers) of a fairly routine family life and loses it at his triplet's first birthday party. It turns out that this relatively minor issue plays into the hands of Rumpelstiltskin, who, unbeknown to every other character in the movie had been harmed by Shrek's very existence. He takes the opportunity to employ a time honored contractual mechanism where contract law can, if you don't think about it carefully enough, erase you from history. 

So the plot moves from a 'family' movie to It's a Wonderful Life which, as is usual in these things, involves an environmental disaster with all the trees dying and not much sunlight. That said, Shrek is more concerned about what has happened to his family than to society and the plot quickly moves on to Beauty and the Beast (with some irony I might add) in that Shrek now has a day to set things right and win Fiona's love. Actually, that might be Groundhog Day. That proves challenging as Fiona rightly thinks Shrek is a dweeb and he doesn't 'get her' the way he clearly did in the first movie. Anyhow, you can guess the rest.

The problem is that the main characters are the focus and the obvious opportunity to bring back the dead but interesting villains from the first three movies is completely missed. So no Lord Farquand, no Charming and no Fairy God Mother. That also meant fewer pop songs although for some reason Enya appeared in a surprising sequence.

All that said, as kids movies goes, this is not at all bad and everyone will like that. It is just not quite what it could have been.

Sunday Video: Eddsworld Halloween Special

Well, at least one of my readers will like this. A lot of little pop culture references to



Ah, internet cartoons... how I love thee.

Saturday, May 22, 2010

Week 2: Pageant of the Transmundane

A woman near Sunderland, England was fined for picking up the wrong canine feces recently. Her dog dropped some pups off at the park, and a woman picked up another dog's leavings accidentally. After having it pointed out to her by the enforcement officer, she picked up her dog's droppings as well, but she still got fined.

I am wondering how bad someone has to screw up as a cop (or maybe how well they have to do in their job) to get the dog park bylaw enforcement gig.

Anyway, this week's winning entry comes to us from the blog, The Robot's Pajamas.

As recommended by Maven through Stumbleupon, the winning entry critiques (ahem mocks ragther) something very much worth the effort: a Chick pamphlet about Dungeons and Dragons.

And because this week's winning entry has to do with role playing, well, an image from The Simpsons Game parodying MMORPG's, the spiritual descendants of Dungeons and Dragons, seemed to be most in keeping with the theme.



Congrats Vincent and Babette. Here is your badge.



The rules of this little contest: Every week I will be selecting one blog post that I have seen from the vast reaches of the blogging village to bestow with the Homer Simpson Transmundanity Award for being one of the freakiest(in a funny way) things I've seen or read during a 7 day period. It doesn't necessarily have to have been written during the week, I just had to have encountered it. That means that if you find something interesting and repost it like a movie or whatever, if I saw it at your blog first, you get the prize. Of course, creating your own content is also a very good way to win.

This is not a meme. This is an award that I give out, and thus, I am not "tagging" you.

Now, if you see a post that you think is worthy of this illustrious prize, just drop me a line at campybeaver@gmail.com and we'll see if we can't get your suggestion up and award-ready while giving you some credit and a link to your own blog.

Cool and Convergence

I hate to say this...but this has been a classic May in some ways: cooler than normal in the beginning, a warm spell mid-month, and a cool down at the end. Take a look at Seattle's temperatures versus the normal highs and lows (below) to see what I mean.The last few days have been roughly 10F below the normal maximum (which is around 65F).

My tomatoes are fading.

The windstorm was of course not the usual May fare. Why so cool and showery? The reason is that a broad upper level trough or low, with associated cold air aloft, that has been parked over the western U.S. (image below). This same pattern is producing a heat wave over the eastern U.S.
And I don't have particularly good news for you..there is no real warmth in sight and another cold trough is headed our way!

Today's situation is made clear by the latest visible satellite photo (below). Sunny east of the Cascades (an excellent place to go during cool spring periods). The influx of cool, moist air has produced clouds and light showers on the western side of the Cascades and the crest, and westerly flow is producing a weak Puget Sound convergence zone, something evident in the latest radar image (below). Cool, unstable air is approaching from off the Pacific. So outside of the convergence zone Saturday will be partially sunny, cool day with highs in the upper 50s.
The convergence zone and showers should rev up later today and tonight (see forecast precipitation below), and more clouds and showers are expected Sunday.
Monday should be the best day as the upper trough moves out.

But THEN another cold upper level trough moves in mid-week (see upper level map for Wednesday)...and you know what that means....

Friday, May 21, 2010

When Did This Happen?

When did Mischa Barton start turning into Catherine Deneuve?





By the way, I have a message for Mischa Barton's ex-boyfriend, Brandon Davis, who said the following on his Twitter account: "Omg. Just realized my ex turned in to 1 of the fattest people on the planet. I'm gonna start dating plus size models. Not!"

I am not a huge Mischa Barton fan, but dude, seriously, go fuck yourself. If all the douchebags in the world were going to elect themselves a president, you'd come in second place because while you are a major douche, you are also a loser. If you weren't an oil heir, you wouldn't be dating anyone famous, because let's face it, on a personality level, you just don't cut it. Even your so-called friends don't want you at their parties.

You are a greasy piece of shit, and you deserve whatever misfortune befalls you.

Thursday, May 20, 2010

I/O Recap: The open web moves forward, Froyo delights developers and TV meets Web

With over 5,000 developers, more than 90 sessions, over 180 companies in the Sandbox and a steady stream of major announcements, it’s been a busy two days at Google I/O here in San Francisco. For us, the best part of I/O was getting to meet and talk with developers and see all the amazing things you’re building. Getting to drive the Mondo Spider at the after party was pretty awesome too!

Vic Gundotra kicked off the Day 1 keynote which featured the future of the web with HTML5, WebM, the Chrome Web Store, Google App Engine for Business and much, much more. Read the full Day 1 keynote recap here or watch the full length video below:



Day 2 kicked off early with a keynote featuring Android 2.2 (code name: Froyo), sneak peeks into the future of Android, mobile app monetization, and the official announcement of Google TV. Here is the Android part of the Day 2 keynote, and we will update this post later when the Google TV segment is ready. (UPDATE: You can find the Google TV segment here.)



Many teams prepare their products to announce at Google I/O, so there were lots of announcements beyond the keynotes as well, including
We have been blogging and tweeting non-stop, so feel free to read up on all the exciting new launches on our Code blog and @googleio Twitter feed.

To see live notes of the keynotes, see Matt Cutts’ Day 1 live wave and Day 2 live buzz. For live notes of all sessions, see the embedded waves on our session pages or go to the main Google I/O wave. Videos from all the I/O sessions will be posted soon to the Google Developers Channel on YouTube.

We’ll end with a photo slide show of some of our favorite moments from I/O:



Thanks to everyone for making the last couple of days so much fun! Hope to see you next year.

Midweek Video: James Bond Vs The Recession

What if MI6 was running on a tight tight budget.

This answers that question.



Well, it does seem they are getting their money's worth.