In this case the Pancerni have a durability of 5, which means they roll a D10 when taking a hit, and any result between 1-5 is a "save", anything from 6+ means you take a wound. The really nice thing with this game is that each base has a strength value which is equal to the number of models. So most bases require 3 wounds before they are removed from the board as a casualty and forcing you to roll for unit morale.
I hope to play a tiny demo of the rules with two of my friends who are also starting out with this game, this weekend. So I hope to shed some more light on the rules sometime by the end of this week/early next week.
Up next, the unit probably everyone has been waiting for - Winged Hussars!
I really hope to get a company painted before the next weekend, it could be a bit tricky since I have to study like mad for an upcoming exam while writing a paper at the same time....
At least expect a detailed look at the box contents of the winged hussars, since they have a few unique details that explain the slightly more expensive price tag.
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