Friday, October 31, 2008

Week 25: Pageant of the Transmundane

Hello from Manisa, Turkey. Again, I don't know what I am doing here, but it does seem like an interesting place, though I am suddenly left with the urge to drink a lot of Milk of Magnesia.

Anyway, this week's winning entry comes from a blog called Tim's Ramblings.

Tim posted a rather unique restaurant poster explaining what you are supposed to do at a Mongolian Barbeque in Japanese and English. This is an expectation defying sight, mainly because of the type of English it features.

And since this week's winning entry has to do with BBQ, well, it seemed fitting to have Homer's rather pitiful attempt at building a barbeque pit for the Homer Simpson Transmundanity Award.



Congratulations Tim. Here is your badge.



The rules of this little contest: Every week I will be selecting one blog post that I have seen from the vast reaches of the blogosphere to bestow with the Homer Simpson Transmundanity Award for being one of the freakiest(in a funny way) things I've seen or read during a 7 day period. It doesn't necessarily have to have been written during the week, I just had to have encountered it. That means that if you find something interesting and repost it like a movie or whatever, if I saw it at your blog first, you get the prize. Of course, creating your own content is also a very good way to win.

Now, if you see a post that you think is worthy of this illustrious prize, just drop me a line at campybeaver@gmail.com and we'll see if we can't get your suggestion up and award-ready while giving you some credit and a link to your own blog.

Friday Favorites: My Best Halloween Costume Ever

Since it was Halloween, I thought I would look back to my first Halloween post from back in 2006.


--
I wore this doozy about 3 years ago for an office party.

cheap radiation suit



When I was a kid, I usually dressed up as the undead... vampires, zombies and the like because generally it was easy and it required little effort to pull that off, so when their was going to be an office party where I worked in 2003, well, I thought I would do something a little different. I strolled on over to a shop downtown and put together a costume.

radiation suit costume that was not designed for someone of my *ahem* frame: 10 dollars
Winter coat: It was my old Winter Coat
heavy winter boots: mine
Rubber gloves: 2 dollars
Having your boss swear and drop the phone in shock when you walk into the room: Priceless

Now, I sort of suffered for that shock too, because it was a day in the high 70's-low 80's, and wearing a winter coat, rubber gloves and boots and a polyester head covering and pants is not the most comfortable of situations. To put it mildly, I was dying in it.

But I did win best costume, so I guess that makes up for it. I just wish I would have had the foresight to dress up like this.
--

You know, even now, I am thinking about putting it on again, just to scare the children in the neighborhood.

Halloween Down Under

When I was growing up we didn't have Halloween. We knew it existed (it was integral to the plots of both ET and It's the Great Pumpkin Charlie Brown). But it was seen as an American thing, which it was.

That seems to have changed but only partially. On October 31st, packs of children roam the neighbourhood in search of Halloween. This started a few years back. I remember that some children came to our house asking for treats. We searched around and found some chocolate and gave it to them. Child No.1, who was probably 3 at the time, watched this with great interest.

"Why did we give them our chocolate?"

"I think it is Halloween. If children dress up and ask for chocolate, we have to give it to them."

"I'm going to dress up. Then can I have some."

"No you have to go other peoples' houses."

"Can we go?"

"No, we don't celebrate Halloween."

This, of course, was not an entirely satisfying conversation for her and for what must have been a year she quizzed us about it all. When it came down to it, we had an excellent reason for not wanting to do Halloween. Given how few people knew about it, it seemed like we would go around the neighbourhood begging for food. That wasn't a good look. Halloween just didn't have the scale. So we resisted for years.

But the crowds of children have grown and somehow it doesn't seem quite as strange any more. We let Child No.1 wander around dressed as Captain Jack Sparrow today (with a friend) and she seemed to do quite well. The other kids were left to handle the distribution of our own treats.

What was interesting is that a market for information seemed to evolve amongst the packs of kids. Just as a pack had scored something from us, I could see them engage other packs in an exchange of information -- usually with pointing -- of which houses seemed to understand the deal and which did not. I had to instruct the kids to quickly distribute stuff and get back inside so that we didn't draw too much attention to ourselves. We were in danger of running out.

The other thing I did to ration supply was insist that the kids were actually dressed up. Some were just coming by with a bag and a smile. That didn't cut it. Others were in their school uniform. That definitely didn't cut it. So the loot was distributed according to not only whether someone was dressed up but also the quality of it all. And if they didn't want to hear a lecture on incentives, then they could go without as far as I was concerned. Let's face it, with only one kid -- albeit an entrepreneurial one -- in the field, we were running a household deficit on treats.

Halloween, as a real social event, requires pretty much close to 100 percent neighbourhood buy-in. I think we are running at about 30 percent at the moment and at the slow rate of growth our kids will be long gone before it becomes something serious.

[Update: Some economics Halloween links]

Thursday, October 30, 2008

The Top 15 Horror Movie Themes (as presented by 100HorrorFilms)

Over the weekend, I happened to catch an interview with PJ Soles on the radio, and one of the bumpers happened to be the theme from Halloween (naturally), and in looking for the theme on Youtube, I discovered that someone had put together a rather good list of the Top 15 Horror Themes under the username 100HorrorFilms. Here's how his list played out:

1. Psycho
2. Halloween
3. Jaws
4. Deep Red
5. The Omen
6. The Shining (due to copyright holder of Wendy Carlos's work, it could not be presented by the listmaker, so this is an alternate video featuring the music)
7. The Exorcist
8. Zombi 2
9. Dawn of the Dead
10. Phantasm
11. Hellraiser
12. Rosemary's Baby
13. Cannibal Holocaust
14. Bride of Frankenstein
15. Toccata & Fugue in D Minor

Now, personally, I don't agree with all the choices above. For instance, I am still not entirely sold on Cannibal Holocaust's theme, but I do respect the choice. Of course, there are a few themes which I also think are notable that I thought merited inclusion:

Suspiria: Another work by Goblin (Deep Red, Dawn of the Dead), this theme was almost a supporting character in one of Dario Argento's greatest films.

The Thing Ennio Morricone wasn't really happy with the selections John Carpenter made from his original score, but I feel that Carpenter made the right choice in this case.

Friday the 13th Harry Manfredini composed this iconic theme song, taking cues from the work John Williams did on the score for Jaws, and over the past 25 years, its vocal aspects have been parodied in both comedic and dramatic situations (ki,ki,ki,ma,ma,ma).

And I am probably missing some exquisite music myself, so even I have a few things to learn about horror music scores.

Moving another step closer to single-sign on

By Eric Sachs, Google Security Team

Yesterday we announced one step we took to help increase adoption of single-sign on across websites on the Internet. For more details, you can watch today's episode of thesocialweb.tv which covers the launch. While we announced that we would initially provide limited access to our OpenID IDP to make sure it was working properly, we were delighted to see that the number of sites that registered to receive access was significantly more than we had expected. So instead of having our engineers spend time manually maintaining that list of registered sites, we are now taking another step further and removing that restriction so any site can use the API.

That registration requirement also led to some confusion because users wanted to be able to use existing websites that accept OpenID 2.0 compliant logins by simply entering "gmail.com" (or in some cases their full E-mail address) into the login boxes on those websites. Normally what would happen after a user typed gmail.com is that the relying party website would look for a special type of file (XRDS) on the gmail.com servers that would check if Gmail run an OpenID identity provider. For yesterday's launch, we specifically chose not to publish that special XRDS file on gmail.com because if we had published the file, users would have received an error at Google if the website they were trying to log into had not registered with us. Now that we have removed the registration requirement, we will work on pushing that XRDS file as quickly as possible. Once the XRDS file is live, end-users should be able to use the service by typing gmail.com in the OpenID field of any login box that supports OpenID 2.0, similar to how Yahoo users can type yahoo.com or their Yahoo E-mail address. (In the meantime, if you feel really geeky, you can type "https://www.google.com/accounts/o8/id" into an OpenID 2.0 compliant login box and see the directed identity workflow in action.)

However, as we we noted in the Designing a Login User Interface section of our documentation, we do not place any requirements on the design of a federated login box on a relying party website. There are many approaches used by websites today, and the community is still experimenting with new approaches.

One other question that a lot of people asked yesterday is when a large provider like Google will become a relying party. There is one big problem that stands in the way of doing that, but fortunately it is more of a technology problem than a usability issue. That problem is that rich-client apps (desktop apps and mobile apps) are hard-coded to ask a user for their username and password. As an example, all Google rich-client apps would break if we supported federated login for our consumer users, and in fact they do break for the large number of our enterprise E-mail outsourcing customers who run their own identity provider, and for which Google is a relying party today. This problem with rich-client apps also affects other sites like Plaxo who are already relying parties.

Google is committed to working on this problem. If community members also want to help in this area, please take a look at our research on combining rich-client apps with federated login which was discussed at the recent UX summit and discussed further in a blog post here. A key thing to notice is that this research is about another open source technology called OAuth, and is agnostic to the particular federated login technology used, i.e. SAML or OpenID. It is also agnostic to the type of strong authentication method (if any) that is used to authenticate the user.

To further increase the adoption of federated login, we need standard open-source components on as many platforms as possible to enable those rich-client apps to support OAuth. That includes a lot more platforms then just Windows and Mac. The harder part is mobile devices (Blackberry, Symbian, Windows Mobile, iPhone, and yes even Android), and other Internet connected devices like Tivos, Apple TVs, Playstations, etc. that have rich-client apps that ask users for their passwords to access services like Youtube, Google photos, etc. If the community works together to build these components, they will be useful not only to Google, but also to any other relying parties that have rich-client apps or that expose APIs, and it will also help enterprise SaaS vendors like Salesforce.

If you want to help further these efforts, join the OpenID and OAuth mailing lists and tell people which platform you are targeting in case others want to help. For example, Mike Malone from Pownce did some work a few months ago to use OAuth on an iPhone and described how he got it working. And just yesterday another member of the open source community, Sean Sullivan, built a working OAuth enabled rich-client app for Android and posted the open source code.

Wednesday, October 29, 2008

This is how to do a movie trailer: The Shining

I really wish Hollywood filmmakers could get the concept of simplicity in their heads when it comes to putting together their trailers. Robert Zemeckis especially (because, no, not every person who goes to the movies wants to know the whole plot of your movie before we pay to get in).



I mean, that trailer tells you who is in the movie, who directed it, and then gives you a spooky flavor of what you are going to see without wrecking the plot for you at all. I totally respect this trailer.

The Daily Show renames Air Quotes

Yes, the writers at The Daily Show have come up with a much more descriptive term for air quotes that really cuts to the heart of their true intent.

From here on out, they are now to be called Dick Fingers. It is a crude, but surprisingly apt description of them.



Now, I've used air quotes... err, dick fingers, in the past, and when I did, I really was being a dick. I admit it (and admitting you have/had a problem is the first step to getting help). And when I was then mocked for doing so with a not so flattering imitation of myself performed by a peer, I totally deserved it, because really, friends don't let friends do the dick fingers. Ever.

And if I get caught doing them again, now someone can just tell me to stop doing the dick fingers, I will immediately get the drift, as it wouldn't just be telling me that I was acting pretentious, but that I was being a dick as well. And if everyone else got on board with this naming convention, then we may be able to rid ourselves of the worst excesses of air quote usage.

And then we would be free at last.

Google moves towards single sign-on with OpenID



Currently users are required to create individual passwords for many websites they visit, but users would prefer to avoid this step so they could visits websites more easily. Similarly, many websites on the Internet have asked for a way to enable users to log into their sites without forcing them to create another password. If users could log into sites without needing another password, it would allow websites to provide a more personalized experience to their users.

In September we announced some research that we shared as part of an effort by the OpenID community to evaluate the user experience of federated login. Other companies like Yahoo have also published their user research. Starting today, we are providing limited access to an API for an OpenID identity provider that is based on the user experience research of the OpenID community. Websites can now allow Google Account users to login to their website by using the OpenID protocol. We hope the continued evolution of both the technical features of OpenID, as well as the improvements in user experience. will lead to a solution that can be widely deployed for federated login. One of the companies using this new service is www.zoho.com. Raju Vegesna at ZoHo says that "We now offer all our users the ability to login to ZoHo using their Google Account to avoid the need to create yet another login and password."

The initial version of the API will use the OpenID 2.0 protocol to enable websites to validate the identity of a Google Account user, including the optional ability to request the user's e-mail address. Below is an example of the flow that a user might see if he or she starts at a website that uses this new feature:

The website could use a modified login box that looks like the one below. If the user enters a Gmail address and indicates that he or she does not have a password for this site, then the site can redirect him or her to Google.



The user would then be taken to the Google website and asked to confirm whether he or she wants to sign in to KidMallPics.



Finally, the user would be redirected back to KidMallPics, where he or she would be immediately signed in.



More information about this new API can be found on the Open ID page in Google Code. To request access to the limited trial, please visit our Google Federated Login discussion group and register using the online registration form.

Google is also working with the open source community on ways to combine the OAuth and OpenID protocol in the future. That way a website can not only request the user's identity and e-mail address, but can also request access to information available via OAuth-enabled APIs such as Google Data APIs as well as standard data formats such as Portable Contacts and OpenSocial REST APIs. In the future, this should allow a website to immediately provide a much more streamlined, personalized and socially relevant experience for users when they log in to trusted websites.

Tuesday, October 28, 2008

Scary Movie Scenarios: What scares me

This Halloween season, I was thinking about horror movies in general and I thought it would be interesting to explore what does and doesn't work on me in the genre (and since science fiction is related to this in some way, some of its own horrifying scenarios are included). I have gone through as many of the possibilities as I could think of in horror movies and science fiction to come up with a list of things that do and do not scare me in general in film. Please tell me if you think I've missed or avoided something obvious.

Ghosts in general: Don't really scare me at all. I laughed off Poltergeist and The Amityville Horror as a kid. I can't really think of a movie featuring ghosts that really freaked me out.

Vampires: Bah! I'm not really afraid of vampires either. There are a lot of ways to kill them, a lot of countermeasures and a lot of rules, so they seem like they can be contained.

Zombies: Yeah, these freak me out a bit because of not just their condition and the painful way they kill you, but because of their numbers, the sheer multitude. At the same time, the opening scenes of the original Dawn of the Dead where the cops/SWAT/Special Forces are taking on a building full of zombies is the reason I keep coming back to it, not the later mall scenes because they are so awesome. But this would be high on the list for me as a scary scenario.

Serial Killer: Yep. Freaky, freaky, freaky, especially because you never know who it is going to be. Yes, there are people who are a little weird and methodical with bad social skills, but that basically describes most of the people I consider peers (and myself). And given the number of active ones out there, well, it makes these kinds of scenarios frightening for me, so realism makes this one a winner.

Spree Killers (Human): People snap all the time and hurt people, even those that have nothing to do with them, so this is another one of those things that real life events make this scary as a horror movie staple.

Spree Killer (Immortal): I am talking about people like Jason Vorhees and Michael Myers who are almost impossible to kill. So, the fear generated by the above scenario is made worse by the fact that it is hard to defend oneself against a killer that can't stopped without extraordinary measures.

Alien takeover: Invasion of the Body Snatchers. Check. The Thing. Check. The Faculty. Check. Yes, this certainly works for me as a horror premise. I mean, in that situation, who can you really trust?

Evil/Self-Aware Machines/Computers: Aside from schlock like Maximum Overdrive, I think about movies like The Terminator and War Games where machines going rogue ends up taking humanity to the brink of destruction. What makes this especially scary is humanity's destruction by the machines that serve us is one of those scenarios that futurists say is one of the most likely ones to occur along with the next two entries.

Pandemic disease: This is a society destroyer. Things would be normal at the beginning, but soon the fear of sickness would consume us all. I fear pestilence something fierce, though I do dig the radiation/biohazard suits. The fact that zombie movies also work on many of the same principles doesn't help my fears any.

Nuclear War: I live close to what would be considered a primary target if a nuclear war was to break out, but I live far enough away from the epicenter of such a strike that I would likely die a slow, painful death from radiation poisoning. Or I would become a mutant, which, let's face it, isn't really much better, so yeah, I would be afraid. And I don't think I have what it takes to survive the post-nuclear apocalypse world if I managed to make it into a shelter. After all, I am no Mad Max.

Gigantism: The most scared I've ever been when playing a video game was when I first saw the giant baby in Zombies Ate My Neighbors. I mean, if I suddenly saw some giant ants walking around or a 50 foot woman, I'd be shitting myself, I really would. Even giant bunnies would freak the crap out of me in real life. And don't even get me started about Godzilla.

Mutants: Zombies all over again. I just keep picturing CHUDs everywhere or people that look like the Martian cast of Total Recall. Doesn't really have the same fear factor for me as zombies do though.

Inbred/Isolated/Country Folk: Deliverance, The Hills Have Eyes, The Texas Chain Saw Massacre, Cabin Fever, The Devil's Rejects, Straw Dogs, The Wicker Man and so many other movies have taught me to be wary of rurality.

Cultists: Yeah... cults are bad. That goes for Satanists too. I am not afraid they have special powers or anything like that... I'd be afraid of them because they are crazy, psychotic freaks. Given this, you can see why I am somewhat hostile to the Scientologists, as they are a pregnant Mia Farrow away from re-enacting Rosemary's Baby. Wait, I forgot about Katie Holmes. Never mind.

Animal Plagues: I am talking about all those movies with killer bees, electrified worms, spiders, rats, ants, deadly snakes in abundance as the main threat. I would be totally freaked in those situations. And the less said about hordes of birds pecking out people's eyes, the better I guess.

Rogue large animal: Generally, I stay away from the places that animals hang out. I don't like the woods, I don't like the water, and aside from a visit to a national park, I stay away from the swamps, so unless a shark, gator or bear was marauding around an urban environment, I feel pretty safe... though if I did see a bear out in the street, I'd be afraid.

Werewolves: Yeah, they can be a little scary, as in their animal form, they do fall under the Rogue Large Animal category.

Aggressive Aliens in general: I am talking the Alien, the Predator and all those other beings from another world who encounter humanity and try to kill us. Yep. I'd be afraid.

Clowns: I am not afraid of clowns. At All. I don't get it at all.

Living Dolls: If a little Polynesian doll with a knife and a mask was trying to kill me, or the Small Soldiers, that would mess me up. And Chucky is pretty freaky too.

The Creature from the Black Lagoon/The Mummy: I'm not messing with them, so they shouldn't be messing with me.

The Leprechaun: I didn't steal his gold... I don't want his gold, and I don't plan on going to either Ireland or Alabama (or the hood for that matter), so I am not afraid.

Interdimensional beings: Yeah, you don't know what an interdimensional being wants to do with you. They could want to eat you, have sex with you, suck out your brain, wear your skin as a suit, torture you for eternity, mimic you... the options are endless really, so I would be very hesitant in dealing with them.

Demonic Possession: Freaky stuff. Don't believe in it, but if I was in the middle of something like The Exorcist, I'd be frightened.

Evil Children: You know, Children of the Corn/Village of the Damned type scenarios. Doesn't really scare me either.

Monday, October 27, 2008

Children's book titles that are hard to publish

An example:

10. The Little Sissy Who Snitched

11. Some Kittens Can Fly

12. That's It, I'm Putting You Up For Adoption

13. Grandpa Gets a Casket

14. The Magic World Inside the Abandoned Refrigerator

For more, click here. [HT: Orson Scott Card]

Ron Howard Burned Me

When I first started my little t-shirt shop on Spreadshirt, Pop Culture Sugar, I was offering both Obama and McCain designs related to television characters...

My McCain T-shirt was this:



I was making a joke about McCain's age and it was a little bit of a Simpsons reference (as every time I think about Matlock, I hear Abe Simpson saying it in his unique way... Maaaatlock). And I had a few laughs... then Ron Howard just had to make a short film for Funny or Die in support of Barack Obama and there was a cameo by someone...



...which sort of takes the starch out of my joke a few days before the election. GAH!

So much like Abe Simpson's son Homer, I too now know how it feels to be burned by Ron Howard.



DOH! *shakes fist*

Sunday, October 26, 2008

Sunday Night Video: Funeral Song

Back in early 2002, Sleater Kinney released their final album, One Beat, which contained Funeral Song, which I always called the "Horror Movie Trailer theme" because the album version has the same basic rock buildup to the end of the song:

There’s nothing left to see
Turn out the light
There’s nothing left of me
Turn out the light
No one here but me
Turn out the light




And as such, I thought it was a fitting final entry for this Halloween related music video bonanza.

Saturday, October 25, 2008

The Greater of Two Evils: A Culture Kills Comic

Yeah, this is like shooting fish in a barrel at this time of year.

The Greater of Two Evils


Maybe it was a cheap shot, but I thought it just came together so well, and it wasn't really aimed at any particular party.

Friday, October 24, 2008

Week 24: Pageant of the Transmundane

Hi from New York, it's Transmundanity Live (OK, I usually write these Friday afternoon so it is more like Transmundanity Tape Delay, but the effect is the same).

This week's winner was recommended to me by Maven via Stumbleupon.

This week's winning entry comes from a blog called Why Women Hate Men, which showcases really bad personal ads placed by men. Like horrendous, wincingly awkward personal ads that make me as a guy just shake my head in utter disbelief. And the site is run by a guy so as a fellow dude, I don't feel like there is some other agenda going on here. The site is definitely not safe for work, but it is funny.

But it wasn't the disturbingly bad ads that won this award. It was a simple image which was not related to any particular personal ad. Rather, it was just a dude who carved something into his chest hair. In retrospect, it is rather like giving an award to Michaelangelo for some sketches he did on a napkin rather than the whole tableau of his work, but the way I see it, by doing it this way, WWHM is still eligible for future awards if I highlight just this one entry rather than handing out an award for the entire blog, which I think is better for everyone involved.

And since this week's winner is at least tangentially related to near male nudity, a underwear clad Homer Simpson, weeping over a donut seemed like the most appropriate image for the Transmundanity Award... I hope you agree.



Congratulations Weasel on knocking my socks off.




The rules of this little contest:
Every week I will be selecting one blog post that I have seen from the vast reaches of the blogosphere to bestow with the Homer Simpson Transmundanity Award for being one of the freakiest(in a funny way) things I've seen or read during a 7 day period. It doesn't necessarily have to have been written during the week, I just had to have encountered it. That means that if you find something interesting and repost it like a movie or whatever, if I saw it at your blog first, you get the prize. Of course, creating your own content is also a very good way to win.

Now, if you see a post that you think is worthy of this illustrious prize, just drop me a line at campybeaver@gmail.com and we'll see if we can't get your suggestion up and award-ready while giving you some credit and a link to your own blog.

Friday Favorites: Have you seen these?

Until last September's post about Jodie Foster vs. Sin City, this was the most commented entry I had made here at Culture Kills, as it did seem to hit a nerve with people.

Originally posted on May 25th, 2006, this entry is about those ubiquitous Chinese Food Containers that you see in the movies and television that I still haven't seen out in the wild, nearly two and a half years later. Maybe I never will.

---
Ok, this is a little thing, but it has been bothering me for a while now.



Has anyone ever had Chinese Takeout from the above type of container. I see them all the time in the movies and on TV, but never in my life have I ever encountered them. Not once, and I've eaten a lot of Chinese food in a lot of locales.

Maybe it is a regional thing or something... like I live in the only place in North America that doesn't have those neat little white cardboard boxes. Maybe I am missing out on part of the experience by only being exposed to styrofoam containers and metal serving dishes. Would my subgum wonton taste better coming from a miniature cube of cardboard? Perhaps I will never know.

Could it be that these owners keep those delightful little packages of joy for their clients who rent huge loft apartments on fast food wages and on occasion find themselves sucked into huge adventures that work themselves out over an hour or two's worth of retelling. I know my life certainly doesn't work that way.

Well, at least it won't until I get the phone company to finally give me that 555 number I've been clamoring for.

Looks Good To Me, Part Deux -- Assigned Code Reviewers



In our continuing effort to improve project hosting, we have just launched a new code review feature called "assigned reviews". Assigned reviews builds on the post-commit source code review tool we announced back in July, providing your team a more structured approach to soliciting feedback and improving the quality of your code base.

Now projects that use code reviews have two choices: post-commit reviews for code reviews after submission, and assigned code reviews for all code heading into trunk. Of course, you can also not use any reviews at all. Use whatever style or styles that work best for your team.

How does it work? Simple. Commit your code to a branch of your choosing, then create a new "Type-Review" Issue requesting that another team member do a code review for your branch. Review requests can be labeled, commented on, and assigned (or reassigned) like any other issue. Once created, review requests show up both in your project's issue tracker, and in a new table at the top of your project's recent source code changes list. Check it out:



For detailed instructions, see the code review tool documentation.

Be on the lookout for more improvements to the review process in the future. Happy reviewing!

Thursday, October 23, 2008

Express Checkout: Ugly Betty, Dr Pepper and The Green Hornet

  • On Ugly Betty, Lindsay Lohan plays a raging bitch who tormented the titular character as a teen. She was supposed to appear on 6 episodes. That has been trimmed to 4. Lohan claims that America Ferrera went diva on her and tried to embarrass her, while the producers of the show say that Lohan was the diva, showing up with an entourage and acting in a way that was less than desirable. So, maybe America Ferrera is a bitch... but I have my doubts in this feud. Why? Well, if I remember correctly, there was that infamous letter admonishing Lohan for her diva-like behavior, so I am willing to give Ferrera the benefit of the doubt here.

  • Are you an American citizen? Well, if you are, you are entitled to a free 20oz Dr. Pepper next month, as Guns N' Roses have finally released Chinese Democracy, and the soft drink company is keeping their word to give everyone in the United States a free Dr. Pepper... but the catch is you have to register for it today (the offer is only valid on November 23) (So far, my own crazy vow is safe as there still isn't a new Goonies movie out yet... only 435 days to go).

  • If I didn't like Seth Rogen before, I'd have to like him now. He is slimming down and getting in shape for the title role in The Green Hornet, and he hates it. Not the work, not the change in lifestyle... no, he hates the fact that now that he is abandoning his portly look, he feels like a sellout. He likes being a little overweight, and gets that it is part of his appeal as a comic actor and I love that candor. I think Hollywood could use a bit more of that honesty.


Wednesday, October 22, 2008

The Spore Report

The full computer game, Spore, was released back in September. But for various reasons, we have taken awhile to get to playing it. Well, when I say, we, I mean my 7 year old son. Back in June, I reported on how joyful he had found the Spore Creature Creator. He made more than 100 in all. Now, with the full game, he got a chance to try his creatures out.

I am not sure EA Games realised it when they developed this game but what they appear to have done is to delve into the mind of my son and designed a game uniquely defined to maximise his happiness. Indeed, it only lacks one thing -- it is shackled to a computer and therefore comes under the rubric of 'parental permission to play' required.

The game starts with you as a single celled life form. You need to eat enough to grow and you need to avoid predators. As you do this you get to evolve into more complex and larger lifeforms. Along the way, you get to choose how you evolve -- eating meat, devoting your body to attacking things (like claws) or defensive ones (like armour). It is those design stages that delighted my son who could employ his full creative talents as the game progressed.

At one of these stages you get to procreate with others of your species (that somehow appear despite the obvious fact that you designed the first one). Anyhow that is just as well because you need at least one of those, after that, to be around so you can procreate and evolve. This is dangerous and I would often hear, "oh dear that big fish ate my child." It is a harsh lesson in life.

Eventually, you evolve enough to make your way, with much fanfare, on to land. That is when things really take off. You initially have a nest. I would then hear, "where's my wife? I want to have children. Oh there she is. I'll call her." At that point, there is an exchange of love hearts and some happy dancing, after which, the 'wife' goes to the nest and lays an egg. This offers another opportunity for some evolutionary design changes. Watching this another adult remarked, "did he just call her to do what I think he did?" "Yep," I'd reply. "And you are fine with that?" "Sure." "Ookay," as they walked slowly away so as not to startle the crazy people. In my mind, it seemed to be a fairly sanitised educational experience.

The game continues on with less evolution and more technological change. Then you get to design temples, halls, houses and various kinds of military equipment. You need that so you can either impress or conquer other nations/species. My son did not spend his life in military pursuits and preferred doing dances to win others over. He is that kind of kid. But one time I saw that he was being attacked by a particularly aggressive tribe. I suggested as night was falling that he immediately fight back and wipe them off the face of the planet. He gathered his mob with flaming torches and went over to the other tribe's village. Weakened from their own unsuccessful attack on him, as his mob came over the hill, they literally fled it terror. This was one of the funniest things I have ever seen in a computer game. And we laughed and laughed as his mob burnt that village to the ground. Good times. Good times.

As of now he has a full fledged civilisation and engaged in a combination of religious subjugation and World War. I think if he gets through that he will take to space and move on to other worlds.

All in all, this game is a great combination of creativity, problem solving, social learning and comedic fun. I recommend it wholeheartedly.

Awesome Old Isuzu commercials

There are a lot of technically sound car commercials these days, but part of me thinks we've lost our sense of wonder and expectation of risk when it comes to the medium.

After seeing these old Japanese ads for the Isuzu Gemini from 1985... before the days of CGI, so this is pure stunt driving. I am especially impressed by some of the drift work near the end of the spots.



I think if I saw these when I was a kid, I would have wanted an Isuzu Gemini when I grew up. Of course, I wonder what the original music was like, as it had to be better than the music on this video (which is She Moves by Karaja).

Headline makes me question Transmundanity

Gary Busey Snorted Cocaine Off His Dog.



How could I possibly compete with that? How can anything compete with that? The idea of Gary Busey snorting blow off of a canine's back is just so bizarre, it has me reeling.

I guess that old maxim that truth is stranger than fiction really applies here. I think I am going to lay down.

Tuesday, October 21, 2008

Is a Rock Band-related Peripheral dangerous?

I usually don't talk about gaming on consecutive days, but this story seemed to demand rebroadcast to casual gamers who likely wouldn't be in a position to read this on a gaming-related blog, and because the site where it was originally posted is getting so much traffic that it is having

Anyway, long time reader and blogging friend Jim Squires had a little problem this weekend with his Rock Band 4-way USB hub for the Xbox 360... namely, it set on fire.



Now, this wasn't a piece of equipment that he just cobbled together or some hardware hack to do something that the hardware wasn't designed to do. It was a necessary component for the playing of the game, and it was part of the Rock Band package he bought.

And the thing the really freaks me out about this whole thing was it happened just 10 minutes after he turned it on. For those of you who have played this, think about how long your cooperative games have been and think about how short 10 minutes is in that context.

Now, I don't know if this is an isolated incident, or maybe the first instance of an ongoing problem with that particular peripheral, because after reading about this story, there have been other players coming forward with their own issues with that hub getting frightfully warm during their own play sessions.

The unofficial advice seems to involve buying a third-party hub to replace the one that came with the game, though I don't know about that. I think that until there are further details about this story, you should keep an eye on your hub while you are playing.

Introducing the Gears Geolocation API for all laptop WiFi users

By Charles Wiles, Product Manager, Google Mobile Team

I am thrilled to announce that today we have enhanced the Gears Geolocation API so that developers can now securely locate users to within 200m accuracy in major desktop browsers in hundreds of cities around the world. Whether your users are Chrome, Internet Explorer, Safari, Firefox or (soon) Opera users, you can now automatically deliver an experience that is tailored to their current location. For example, lastminute.com's new Radar application allows users to find nearby hotels, ITN's Google Earth mash up in Firefox allows users to see nearby news stories and Rummble's social discovery site allows users to automatically set their current location for friends to see.



When we originally proposed the Gears Geolocation API our goal was to make it easy for developers to deliver location enabled web sites on mobile phones. However we realized laptop users would benefit from location enabled web sites too. Today we are adding WiFi signals to the Geolocation API so that laptop users can benefit from location enabled web sites for the first time and mobile users from the increased accuracy. And because the Geolocation API is the same for developers in both desktop and mobile browsers you can even use the same code on both platforms!

In Chrome and Android, with Gears built in, you can deliver a location enabled web site without requiring your users to install a plug-in, but in other browsers they will need to go through a simple plug-in install process. We also submitted a simplified version of the Geolocation API as a WC3 specification and the upcoming Firefox 3.1 plans to support the W3C version directly. The Gears Geolocation API is completely free to developers and users through the default Google location provider.

To protect user privacy, the Gears Geolocation API server does not record user location. However, third party sites may do so, and we recommend that users only allow web sites they trust to access their location. Gears will always tell a user when your site wants to access their location for the first time and the user can either allow or deny your site permission. We recommend users check the privacy policy of your web site if they are in doubt as to how your site may use location information.

Monday, October 20, 2008

3 Quick Gaming Reviews

About a month ago, I wrote an entry reviewing 5 movies in a Remembering style, and I thought that there were a few games that I could give the same kind of treatment.

I bought these three titles for the Playstation 2, each for 10 dollars new, so barring any availability issues, you should likely be able to find them for an affordable price as well. In addition, 2 out of the 3 of the titles below are also available on multiple platforms, so you can take my reviews in a more general sense (they aren't PS2 specific).


Harvey Birdman, Attorney at Law. I loved the cartoon version of Harvey Birdman so much... an unbelievable amount, so I was prepared to shell out some dough to play this game no matter what... however, the amount of money I was willing to pay was directly proportional to what kind of game it was. Well, seeing as Harvey Birdman is, as the title says, an attorney, it seems fitting that the producers of this game decided to mine the interface and play style of another game series, Phoenix Wright. This means that the gameplay is built from elements of finding clues and then presenting evidence and pressing witnesses in court. The fact that the witnesses happen to be such former clients as Secret Squirrel, Magilla Gorilla as well as Birdman's adversaries like X the Eliminator and The Deadly Duplicator makes it entertaining, but advancing through a level/case requires that you match evidence against a particular piece of testimony in a specified order, which means there is a lot of trial and error, no pun intended.



This also means the game is short. Real short. Like Verne Troyer short. You could complete it in a couple of hours, and the replay value is minimal, as the narrative is very linear, though the jokes and presentation may make it worth playing again. Now there is something else you have to know if you are a fan of the show: Stephen Colbert was involved with it. Yes, it is noticeable that he is not playing Phil Ken Sebben.



However, another role formerly played by Colbert on the show, opposing attorney Myron Reducto, was rather well done by the replacement voice talent, and it is unfortunate that his character, a fan favorite, did not make a more major appearance. But other than that, the voice work is top notch, with everyone else who is in the game being voiced by their counterpart from the cartoon. If you find it cheap, try it out, but just keep my warnings in mind.


The Red Star: This was a game I hadn't heard of when I first saw it in a video store bargain bin a few months ago, and after doing some research, I discovered it was a kickass game. Based on a series of graphic novels by Christian Gossett, the game takes place in an alternate history of the Soviet Russia featuring both high tech weaponry and magic. The game was originally developed by Acclaim in 2002, but due to that company's bankruptcy, it was only released for the PS2 last year. The gameplay virtually resurrects two almost lost genres of gaming: the 2D beat'em up like Double Dragon and the top down shooter and fuses elements of both genres seamlessly. It also rewards Co-op play, as two fighters are much better than one, especially when you face the huge mechanized bosses, which throw out a lot of firepower at you. To me, those battles are almost an introduction to the Bullet Curtain genre of shooters.



While the difficulty starts off moderate, the game really starts ramping up throughout the 19 levels, which means when you finally beat certain levels, you feel some sense of exhilaration. And speaking of finishing levels, the game also has an upgrade system that is tied to your performance in individual levels... the better you do, the more points you have to upgrade your weapons and other abilities, thus it pays to do well in the earlier levels, as you will likely need all the firepower you can get. If you enjoy a challenge, and you have a friend that does too, or if you are nostalgic for a well-put together blast from the past, The Red Star has much to recommend it.


Lumines Plus: This game is like crack. It is as simple as that. It is electronic crack. This is coming from someone who doesn't have any particular love for puzzle games. I didn't get sucked into Tetris or the various knockoffs that followed, I owned Klax for the NES, but it became an obsession mainly for my sister, and while I did play a few games of Bust-a-move at the arcade, I didn't really take to the game. In fact, the closest I gotten to loving these kinds of games are my forays into the Katamari series which have so much more going for them than simply puzzle elements. Sure, I've also tried some of the arcade games that are included in Taito/Capcom/Midway classics compilations, but I bought those for the action titles they feature, though I admit that games based on Qix still get my attention for a short time. But I digress. The object of Lumines is simple: drop 2X2 squares composed of 1-2 colors and try to make single color squares. It is a simple goal, I know, but somehow, it is very compelling for me. Maybe it is the fact that the soundtrack is linked to the gameplay (there is an element of the game called the timeline which is what clears blocks. This video should illuminate the process), or just the soundtrack in question, which has had me seeking out some of the house and techno music I listened to in the early to mid 1990's, as the backing tracks are in many cases reminiscent of those glory days of electronic music.



I have noticed however that after playing for a while (an hour or so at a time), I have developed eye strain for the first time in my life that is directly attributable to this game in particular (as I played other games around the same time and the same symptoms didn't materialize). Of course, as I type this, I am thinking "You know, you could be playing Lumines right now", so perhaps I will now just run off and play through the pain.

Sunday, October 19, 2008

Sunday Night Video: Psycho Killer

While the previous two weeks of this Halloween spectacular were based on the videos themselves expressing the creepiness, I thought that the next two weeks would be based on the subject matter of the songs presented.

So I am taking a live approach to this.

In a rare black and white film from the 1970's, the Talking Heads perform Psycho Killer at CBGB's. The result is a version of the song that is slightly different than what it would become after David Byrne and the rest of the band got more flamboyant.



Enjoy.

Saturday, October 18, 2008

The Naughty Head Nurse: A Culture Kills Comic

I am just imagining the kind of disappointed crowd that title will bring in, because you know thousands of people have to be looking for that particular phrase

However, the title was the last part that I came up with for this comic, so don't worry... I didn't go all smutty on you... though I am more hip than the newspapers and tv networks who won't advertise Kevin Smith's new movie because it features the word porno in the title. Part of me thinks if Boogie Nights had been called Porno Valley or some such alternate title, these problems wouldn't be cropping up.

The Naughty Head Nurse


Friday, October 17, 2008

It's all in their mind

A conversation with my 9 year old daughter:

(Me) "Oh no, there is a scratch on the car."

(C1) "It is just a little scratch. What is the big deal?"

(Me) "Well, scratches like that mean that when we come to sell the car it will be worth less."

(C1) "Why should it be worth less, it is just a little scratch?"

(Me) "True but people prefer cars that are scratch free so it can reduce value by more than you think."

(C1) "In that case, couldn't it be that no one actually cares about the scratch itself. They just think the next buyer will be."

(Me) "It is possible."

(C1) "And that means that they all decide the car is worth less even though no one really cares."

(Me) "I guess it is conceivable."

(C1) "People need to get a grip."

Week 23: Pageant of the Transmundane

Hello from Three Mile Island, Pennsylvania. I think I saw a goat with 5 legs a minute ago.. no wait, it is 4 legs and um, something a male goat is supposed to have... you get the picture. Though I am worried by those security guards running at me... perhaps I should make a hasty exit from this location and get on with the show.

This week's winning entry comes from C3 Fun, who has once again found an artifact online which was so bizarre it had to win.

In a post featuring a faux McCain attack ad, there was a second unrelated video which is just nightmarishly creepy. I mean, as soon as I saw it earlier this week, there could be no other winner, and there were a lot of quality early entries.

And since this is one of the weirdest things to win the Pageant of the Transmundane, I thought it was only fitting to choose an equally bizarre Homer Simpson image, one which I found as an entry in a Freaking News Photoshop contest.



Congratulations Michael. Here is your badge.



The rules of this little contest: Every week I will be selecting one blog post that I have seen from the vast reaches of the blogosphere to bestow with the Homer Simpson Transmundanity Award for being one of the freakiest(in a funny way) things I've seen or read during a 7 day period. It doesn't necessarily have to have been written during the week, I just had to have encountered it. That means that if you find something interesting and repost it like a movie or whatever, if I saw it at your blog first, you get the prize. Of course, creating your own content is also a very good way to win.

Now, if you see a post that you think is worthy of this illustrious prize, just drop me a line at campybeaver@gmail.com and we'll see if we can't get your suggestion up and award-ready while giving you some credit and a link to your own blog.

Friday Favorites: Personified Food Mascots: EVIL!

Since I am still using the old Blogger templates, it may be hard at times for new users to swim through all the entries I have made over the years, especially since the label system only presents the last 20 entries under any particular heading, and I use a small group of them, so I tend to accumulate a lot of entries under each label.

With over 1000 entries under my belt and a bunch of new readers, I felt that perhaps it would be fitting to go back and repackage some of the entries I enjoyed sharing with you, my audience, in the distant past. Plus posting some older content once in a while will help me avoid burning out (and it lets me get other things for the blog done as well).

So for this first trip in the wayback machine, I thought I would start with an entry I made on June 18th, 2006. That was back in the days when I actually blogged on Sundays. It is a classic rant on my part.

--
If there is one marketing mistake that I feel major food manufacturers make, it is personifying their products. Now I am not talking about the use of funny cartoon pitchmen that are related to but not the product themselves like Toucan Sam, the Trix Rabbit or Chester Cheetah.

No, I am talking about figures like the Kool Aid Man, Mr. Peanut, the Pillsbury Dough Boy and Charlie the Tuna. You know, characters who are consumable in and of themselves.

I don't want to think about the fact that if I have Kool Aid from a pitcher, I am draining the Kool Aid Man of his lifeblood like a vampire, and bravo for the art director who came up with the idea that he should be filled with a red fluid. He couldn't have been blue, orange or purple could he? Granted, blood is slightly easier to scrub out of a white shirt than Kool Aid is.

And what about the California Raisins? Who wants to devour a singing Motown band composed of purple wrinkled little troubadours? How did California and Motown get mixed up together anyway? Happily, this was a very short-lived phenomenon. Rumor has it that the Doughboy's stripper sister, Cinnamon "Cindy" Buns, did the lot of them and gave birth to some Cinnamon Raisin buns, but that's another story.

And I can just imagine Mr. Peanut, upon finding out that his family has been skinned and eaten by the human race, going on a rampage against us all... perhaps making a fine cooking oil and butter from our crushed bodies.



Of course, I can see depression hitting Charlie the Tuna hard. He has been rejected so many times that he just decides to give up on life, after all, dolphins were better than he was as a food item to a lot of companies. He also did a lot of things he wasn't proud of in the salmon spawning grounds, and you can't forget that, even with prodigious amounts of alcohol, can you? So he starts hanging out near the end of the pipe coming out of a Michelin factory, trying to poison himself to death, but all it ends up doing to him is turning him into some kind of bloated supermutant fish that will baffle the fishermen that pull him up after a hulk-like bender down by Venice Beach. Ironically, he does look a little like a roasted chicken so Jessica Simpson has the last laugh.



See, this is the problem with having an active mind... you end up making backstories for EVERYTHING, and I personally can't eat anything that has a backstory.